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Blood 2 Modifications (Source Code & Tools!)
Take a crack at making your own Blood 2 levels. Impress your crew with your own weapon effects. Make an arena for your buddies to war in. How?
Get the Blood 2 Source Code & Blood 2 Tools!
Blood 2 Tools
- DEdit, the Lithtech world editor (also contains texture and sprite utilities).
- LITHREZ, a command-line program for packing and unpacking .REZ (Resource) files.
- ModelEdit, the tool to tweak Lithtech .ABC models and animations.
- A 3DS -> ABC convertor that takes a series of .3DS files and turns them into a mesh-deformed Lithtech .ABC file.
- A 3DSMAX exporter, to export .ABC files from in MAX.
- A 3DSMAX texture plug-in, to allow the use of Lithtech .DTX texture files as textures in 3DSMAX.
- A Photoshop plugin that allows you to load/save .DTX files.
Blood 2 Source Code
- Client-side game source (HUD, player input, special effects, etc.).
- Server-side game source (AI, world objects, etc.).
- Game headers shared between client and server (message types, etc.).
- Lithtech engine API headers.
- GameSpy communication library binary. (Needed for listen server.)
- Source code to the stand-alone server. :)
Enough talk, Where do I begin?
Download the Tools and/or Source and start playing around! If you want more, join the B2-MOD Mailing List!
This list was designed for developers to ask questions about using the Blood 2 Tools or Blood 2 Source code, to share your works, and chat with others about this stuff!
Download the good stuff here!
To download the Blood 2 Tools and the Blood 2 Source code, please click the corresponding link below to download the Tools & Source directly.
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