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News Blood 2 HR
    Updated: 7/10/98  

  Week 11:
 Page 1

 Page 2

Related Areas
Week 15
Rick Raymo speaks on the focus of B2 and other cool stuff

Week 14
Jay brings us up to date on Blood 2's development

Week 13
Schlegel teaches path-finding class

Week 12
Bill V takes us through level creation techniques

Week 10
Dan talks about the soundtrack using IMA

Week 9
Eric shows us how to paint happy clouds

Week 8
Greg talks about possibilities of weapon modifications

Week 7
Ernie shows tricks of motion-capture and texture mapping

Week 6
Ben shows a day in the life of a Fanatic

Week 5
Andy talks about the interface and menus

Week 4
Kev picks the Blood movie actors

Week 3
Schlegel talks about AI

Week 2
Bill shows how to drive

Week 1
Jay gives a tour


 

 
Inside the concrete corridors of the plant I met with more resistance. This group of Cultists didn't last long.

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The first room I came across was the Flavor Room.

I found a large vat filled with red goo that I guess was meat. Next to it were shelves stacked with boxes and cans of flavor additives like beef, chicken, pork, shrimp, cherry, and grape. Something definitely wasn't right here. Why would you need to flavor meat?

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The next thing I found was the gristle separating room. I had a hard time keeping my stomach in check. It was awful. Even Caleb commented on the poor working conditions.

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Next was the mixer room, filled with large gears turning huge vats of the red goo I'd seen earlier.


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I finally reached the meat room. I expected to find out what the Cabal was using as meat in the hellhole that passed for a packing plant, but all I found were lots of civilians. Hmmm.

So I guess I'll never know what was really in that meat, but I can't say it mattered. After seeing the conditions at the plant I was horrified. I simply had to shut them down. See you next week!


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